Using the Bruteforcing Program (Tutorial for Aldostools) This comes in the the needed files given. In order to obtain the Key for the secure_file_id to sign the save data so it won't be corrupt either copying or loading the data on PS3, you either need to use a good Brute Forcing Program, Calculate them yourself, or live without it. Secure_file_id:*=01AD4F9DFED22E37998BDDC57E135935 Notice the Spaces above, thats VERY important!! The file structure will be the exact same as displayed above ^ How to get your secure_file_id (Save Key) for updating configuration file! Below is an example of THREE Games being recordered in the. That up there ^^ is the Configuration Structure. Just copy it there EXACTLY how it is in this example and dont change it!!! secure_file_id:*=XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X Corresponds to the Key.
In the brackets is where you put region code (Name of Save Folder) disc_hash_key= This is ALWAYS the same thing. Game settings This is always at the top of file on the first line Keep a space here and for every game information you put in! "JeoWay's Tutorial" This is where you need to put the game name in quotations.
Lets pretend our game name is "JeoWay's Tutorial" and our region code for account is JWUB6144 for example. Configuration File Structure RED = Spaces and instructions - BLUE = Where Game Information is put and instructions In order to do this, you need to update the configuration file with keys.
This is because a game that is protected with a file hash key hasn't been signed properly. This is caused because the nf file does not have the games savedata keys in it. (I have had this problem with Sound Shapes Game Save) Obtaining Keys to Sign your Saved Game Data Now select "Resign", and it MAY fix the corrupt issue.